A scene from the shore of the island.

Parallax

Overview

Release Date: January 13th, 2014

A Halo 1 mod of the map Danger Canyon, featuring new confined layout, new scenery, and novel weaponry. The layout is based around infantry engagements, so there are no vehicles.

Weapons

Assault Rifle

As the primary weapon upon spawning, this rifle is kept very similar to stock to ease acclimation. It features better accuracy, a marginally slower rate of fire, and a magazine reduced to 40 rounds, making it much more effective beyond short range.

Pistol

As both the secondary weapon upon spawning and the franchise's holiest of holies, the pistol is kept almost identical to stock. The only difference is a lack of scope to reduce its effectiveness at range.

Carbine Novel Concept

A semi-automatic rifle for short to mid-range combat, featuring a 2x scope and firing 3 projectiles per shot (not to be confused with burst-fire). The high initial accuracy degrades rapidly as the rate of fire increases, dramatically changing its role to that of a close-range weapon when spammed.

Incendiary Shotgun Novel Concept

A rifle that fires a spread of incendiary projectiles, which can briefly ignite targets. Burn damage is limited to shielding, so only the initial damage from each shot will impact health.

Grenade Launcher Novel Concept

A launcher that fires 3 small explosives at a time, in an arc, which create small explosions upon impact.

Rod Pistol Novel Concept

A short-range energy pistol with two firing modes:

  • Primary: Fires slow shield-bypassing projectiles, which are ideal for encounters with shield doors and low-health targets.
  • Secondary (Overcharge): Releases another slow projectile, which emits a field of plumes as it travels. These plumes provide a radius of shield-only damage as the projectile travels, and a direct hit on anywhere but the foot is fatal for infantry.

Impaler Novel Concept

An automatic mid-range weapon that fires accurate, headshot-capable projectiles, which shatter on impact to deal splash damage.

Credits

Creators of the stuff that I didn't make!

Sceny

Created the Carbine and Impaler reticles.

Created the Flag textures.

CMT

Created the Carbine and Teleporter models, shaders, textures, and animations.

Download

No CE version of this one...

Base Game (PC)